Ludology

Games and game design

Contributors

About

A unique confluence between user experience design, artistic statements, social commentary, and entertainment, games are a unique lens on society, relationships, and ourselves. Ludology covers video game industry news, game design topics, and features thoughts on the design process as well as commentary and musing on theories of play, from video games to tabletop roleplaying to LARP.

Statistics

Posts: 35
Reposts: 0

0 1 0

7 Reasons why Tabletop Roleplay is Better than a Video Game RPG.

    1)Your character is 100% customisable, you want blue eyes? Boom! That’s what you have. Good for you.

    2)The world is only...

Read More…
unknownx500

0 0 0

The Draw of Immersion in LARP

Immersion is what draws me into LARP above and beyond all other types of game. As the controller of a video game avatar, I'm constantly...

Read More…
unknownx500

0 0 0

Nostalgia as a UX Tool In Game Design

Evoking "nostalgia" is one of those deliberate design decisions that leverages the average player's trope-recognition skills to...

Read More…
unknownx500

0 0 0

Death of the Player

The idea that a game could deliberately restrict player agency and input not to focus the experience but to reframe the experience...

Read More…
unknownx500

0 1 0

Giving Choice in Game Design... in a bad way

In this article, Josh Bycer give some example on how it's crucial to really care about choice liberty we give to the player and how...

Read More…
unknownx500

0 1 0

The Door Problem

An amusing and insightful look at how various game design factors can treat even fairly mundane items quite differently, and what the...

Read More…

0 4 0

Gamification: A Tool for Understanding Real World Problems

Many of us underestimate the power of games - the influence they have on our rationale and how they can help us decode complexity....

Read More…
unknownx500

0 0 0

Defining Success In Video Game Design

How do we define a game as successful, and what does that say about us and the games we create?

The big publishers clearly regard...

Read More…

0 0 0

Ubisoft Abandons Female Avatars for AC:Unity

It's 2014. You are a large studio working on a triple-A game. These excuses are no longer good enough.

Talking about female...

Read More…
unknownx500

0 0 0

On The Fringe

This is an excellent example of the sometimes-uncomfortable truth that while the games industry is finally becoming mainstream, it has a...

Read More…
unknownx500

As a free user, you can follow Passle and like posts.

To repost this post to your own Passle blog, you will need to upgrade your account.

For plans and pricing, please contact our sales team at sales@passle.net

Repost successful!

View the repost

Repost successful!

Your repost is currently a draft. Review your repost and request approval.

Something went wrong whilst reposting - please try again.

Sorry - this is not an option. This post already exists in the Passle you have selected.

Try reposting to another Passle.